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1. Up-to-date NPC information? - in Missions & Complexes [original thread]
On all the websites I visit, it shows that Gist Malakims lob out Mjolnir torps. Honestly I can't remember the last time I saw a Malalim throw one of those at me, yet all the sites say they do. These DBs are obviously very old. Is there one that ha...
- by Daemon Vlad - at 2010.06.02 00:42:00
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2. What would happen if... - in EVE General Discussion [original thread]
Originally by: Allen Ramses I just want to feel secure in knowing that I will never have to tolerate the absurdities of Can't Code Python ever again... Much of the EVE code is admittedly undocumented and nobody knows how it works or how to...
- by Daemon Vlad - at 2010.02.08 00:10:00
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3. EVE Online: Dominion 1.1 Issues Thread - in EVE Information Portal [original thread]
_trinity.dll is still randomly crashing at warp when texture detail is set to high. FPS is still obscenely low. Running two clients is still causing problems. So, CCP, will you ever fix your god damned resource management and/or garbage collectio...
- by Daemon Vlad - at 2010.01.21 19:11:00
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4. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
Allen, everything in the OP is very good except for changing torpedoes. There are too many things that rely on the current system (no matter how flawed it is) to properly address it without reinventing everything. I see the the blatant flaws that ...
- by Daemon Vlad - at 2009.10.06 18:47:00
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5. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
So your original concept really was that drastic? No wonder so many people hate your guts. Either way, since you asked, I'll tell. Originally by: Allen Ramses 1) Better missile velocities I personally see no problem with this whatsoev...
- by Daemon Vlad - at 2009.09.30 00:12:00
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6. Missiles - What is wrong with them, what can be done to fix them. - in Ships and Modules [original thread]
@OP: There are a lot of things that I agree with and a lot of things I don't. The OP was well thought out and it had a lot of reasoning to it, but the presentation wasn't anywhere near perfect. Combine that with the sheer amount of changes you ha...
- by Daemon Vlad - at 2009.09.28 03:37:00
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7. can tipping sabotage - in Player Features and Ideas Discussion [original thread]
Originally by: Dasubervixen Just don't jetcan mine. Do you have an alternative that WORKS? The "victim" of a flip should be able to flip the can right back. If you get kill rights on the ship, why can't you take your stuff back without ...
- by Daemon Vlad - at 2009.09.01 00:39:00
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8. Reduce ore and mineral volume - in Player Features and Ideas Discussion [original thread]
Originally by: mchief117 while i agree with the reduction of ore volume the reduction of a mining barges/ exhumer cargo hold is not smething we want to do . not every one is a group miner and if you rig out a hulk right it has just under 1...
- by Daemon Vlad - at 2009.09.01 00:18:00
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9. Reduce ore and mineral volume - in Player Features and Ideas Discussion [original thread]
I always found it a bit odd that a giant secure container could be overfilled in less than one cycle, the largest mining vessel is at max capacity after only six minutes, and every three mining vessels need two dedicated haulers to keep up on dema...
- by Daemon Vlad - at 2009.08.30 00:54:00
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10. [ISSUE]Insurance softens the blow for ship losses far too much. - in Assembly Hall [original thread]
Originally by: Allen Ramses Uninsured - 10% compensation. 5% premium - 20% compensation. ... 30% premium - 70% compensation. This still reduces the 40% unconditional loss return to 10%, but it still operates with the same 2:1 premium ret...
- by Daemon Vlad - at 2009.08.06 05:42:00
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11. [ISSUE]Remote rep is better than local rep in just about every way. - in Assembly Hall [original thread]
Supported. It doesn't make sense that a RAR is better than a LAR by such a degree. if anything, the LAR should be better because of internal repairing. Furthermore, it doesn't have the vacuum of space to work around. The way I see it, RAR should b...
- by Daemon Vlad - at 2009.08.02 17:31:00
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12. Naked Woman Caught By Satellite watch! - in EVE General Discussion [original thread]
Originally by: Thuzad im 12 and waht is this this is 12 and waht am i
- by Daemon Vlad - at 2009.08.02 00:32:00
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13. More free ISK to give away! - in Out of Pod Experience [original thread]
I have Hero of the Day and Ice Ice Baby. I will send you an evemail in game for the details. But I don't want to promise anything, because it might be considered piracy. Unfortunately, I don't think Mmmm mmmm mmmm mmmm exists.
- by Daemon Vlad - at 2009.07.27 20:03:00
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14. AT&T DSL blocking 4chan /b/? - in Out of Pod Experience [original thread]
Originally by: Lance Fighter imo the entirety of the world needs to block 4chan. Better yet, block both 4chan and something awful. Only allow /b/tards to visit SA, and only allow SAtrolls to visit /b/. Enjoy the sound of the socially han...
- by Daemon Vlad - at 2009.07.27 03:22:00
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15. Why General Discussion isn't very good for actual discussion - in EVE General Discussion [original thread]
Originally by: Cat o'Ninetails Edited by: Cat o''Ninetails on 12/07/2009 19:36:50 general discussion is usually the place i post important news and updates from rancer defence league xx I miss the old cat
- by Daemon Vlad - at 2009.07.12 23:00:00
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16. EvE 2 ? - in EVE General Discussion [original thread]
I would be in full support of an EVE 2, IFF an entirely new game concept was written from scratch. It could still use the EVE IP, but the game itself would have to be brand spankin new. A simple eveboot would be blatantly ******ed.
- by Daemon Vlad - at 2009.07.12 19:39:00
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17. A social networking site that doesn't suck.... Does it exist? - in Out of Pod Experience [original thread]
If I was interested in joining one of these 'social networking' sites, which would be the least lame one? One that wont make me feel embarrassed for participating? Or is it a false cause?
- by Daemon Vlad - at 2009.06.27 22:42:00
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18. It's time to rebalance the weapons. - in Test Server Feedback [original thread]
Edited by: Daemon Vlad on 30/05/2009 03:32:05 My how this thread has turned hostile... Anyway if the optimal and falloff ranges of lasers were reduced, their optimal tracking wouldn't be so high. This would solve the problem of Scorch as well...
- by Daemon Vlad - at 2009.05.30 03:31:00
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19. It's time to rebalance the weapons. - in Test Server Feedback [original thread]
I agree that ammo type affecting falloff, lasers needing a significantly reduced optimal and falloff, and a small buff to blaster range are warranted. However, with these adjustments to range, all the other issues will be reduced enough to fine tu...
- by Daemon Vlad - at 2009.05.24 23:05:00
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